That's my question.
Any idea how i can export a polygon with 2-sided material or some call it double sided faces out of 3dsmax.
And yes i gave the checkbox in the material editor a chance. ;-)
Thanks for a fast answer.
Keep on coding for that plugin!
The .X format has no way of
The .X format has no way of expressing whether geometry is single-sided our double-sided.
However, if you write your own .FX file, the technique/pass information for this file can set the CullMode to CCW, CW or NONE to decide how to cull triangles based on winding. That state, in turn, can be made a property of the shader UI in 3ds Max through some creative source code manipulation.
Reply
That has nothing to do with the exporter, see Render States (none culling).