Two sided or double sided material

That's my question.
Any idea how i can export a polygon with 2-sided material or some call it double sided faces out of 3dsmax.
And yes i gave the checkbox in the material editor a chance. ;-)

Thanks for a fast answer.

Keep on coding for that plugin!

The .X format has no way of

The .X format has no way of expressing whether geometry is single-sided our double-sided.

However, if you write your own .FX file, the technique/pass information for this file can set the CullMode to CCW, CW or NONE to decide how to cull triangles based on winding. That state, in turn, can be made a property of the shader UI in 3ds Max through some creative source code manipulation.

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That has nothing to do with the exporter, see Render States (none culling).