Using 1.44 (latest?) of kwX-port with Max 2010, converting model to .x results in inverted normals. Pandasoft exhibited same behavior and I was hoping that kwXport would fix it. It does not happen consistently.
Has anyone see this before?
Thanks,
Randy
What do you mean by "inverted
What do you mean by "inverted normals"?
In general, in a right-handed model, where vertices wind counter-clockwise, the normals sound point out of the screen.
Are you sure your light vectors are correct? Specifically, the light vector is the vector *from* the surface, *to* the light (so dot(N,L) makes for the lambertian diffuse term).